![]() Of course, players noticed them, but hoped that developers would at least fix the global problems. While gamers were complaining about lack of multiplayer, memory glitches and such, less important issues were not well accounted for. Also, 2 official add-ons came out, which contained a little bit more than just patches to versions 2.0 and 3.0 respectively: new creatures and artifacts. Patch to version 1.2, then to 1.3, to 2.0, next to 2.2 and finally 3.0. Since then, there has been 5 (!!!) offical patches that solved various problems. All of that resulted in many fans of Heroes series, who were actually trying to learn all the subtleties of the game, giving up on it and returning to play Heroes III. A sloppy AI, missing mulitplayer mode (in the beginning only Hot Seat was functional), continuous memory leaks during the game which made it run slow even on some powerful machines, absence of a combat grid, wrong descriptions of some artifacts and many more issues arose. However, to the regret of many players, the game was rushed to the stores too early, and came out in a somewhat unfinished shape. No doubt it is one of the best turn-based strategies of today. Heroes of Might and Magic IV is an excellent game. Equilibris (the project's working title) is an add-on to Heroes of Might and Magic IV.
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